Visual Basic Info Sheet 1 |
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The Nine Steps of Writing A Visual Basic Program |
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Definitions from these steps: |
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User Interface: The appearance of your program. This is the part of the program that the user of the program interacts with. It usually consists of forms with objects on them. Each form is a window that displays thing and waits for something to happen. Object: Something (usually on a form) that you can interact with. Objects have properties and methods. Properties are values that can be read and assigned, such as ‘color’. Methods cause something to happen to the object, such as ‘play’. Property: Something in an object that can be changed to cause the object’s appearance to change, or read to get information about the object. Command: A BASIC instruction. BASIC: A general command-at-a-time programming language. (“Beginners All-purpose Symbolic Instruction Code”). Visual Basic combines objects with BASIC. Bug: Anything that happens in a program that is not the intended result. Note that if a bug is documented to the user, it may become a ‘feature’. |